![]() ![]() That makes this project different from upscaling emulation efforts for the N64 and other retro consoles, which often require hand-drawn HD texture packs to make old art look good at higher resolutions. Perhaps the most impressive thing about these effects is that they take place on original SNES ROM and graphics files DerKoun has said that "no artwork has been modified" in the games since the project was just a proof of concept a month ago. ![]() Pieces of Mode 7 maps that used to be boxy smears of color far in the distance are now sharp, straight lines with distinct borders and distinguishable features. The results, as you can see in the above gallery and the below YouTube video, are practically miraculous. at up to 4 times the horizontal and vertical resolution" of the original hardware. In their own words, the patch "performs Mode 7 transformations. I am a bot, and this action was performed automatically. Also, fyi we have a user-maintained wiki: r/EmulationOnAndroid /wiki. No requesting, or posting links to, game ROMs or ISOs, or sites to find them. A modder going by the handle DerKoun has released an "HD Mode 7" patch for the accuracy-focused SNES emulator bsnes. Also i can play sega genesis widescreen and widescreen snes games on retroarch but i can’t on drastic. Looking back, though, those gamers might also notice how chunky and pixelated those background transformations could end up looking, especially when viewed on today's high-end screens. An anonymous reader quotes a report from Ars Technica: Gamers of a certain age probably remember being wowed by the quick, smooth scaling and rotation effects of the Super Nintendo's much-ballyhooed "Mode 7" graphics. ![]()
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